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GRID

GRID Review

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When GRID was released in 2008, it had some serious competion for PS3 owners looking at racers. At the time Gran Turismo 5: Prologue had just been released a month earlier. Xbox 360 owners weren’t as fortunate. Other than Forza 2 and Project Gotham Racing 4 there weren’t many other worthwile racers to play on the 360 then. GRID never got much media promotion and was seldom advertised.
After playing the demo on XBL and PSN incessantly I knew this game was packing some serious gameplay. The damage modeling in this game is amazing. Not only do crashes and scrapes look realistic, but they really alter your vehicles performance drastically depending on component damage such as suspension and engine hits. If you are too reckless you may not be able to finish the race because your car simply cannot drive a straight line or turn whatsoever. Damage modeling is not just some graphic gimmick like most other racers out there.
If you are accustomed to Gran Turismo sense of speed you likely won’t enjoy GRID as much as other players. GRID has a better sense of speed. The cars don’t feel like they are just floating down the track at 200+ MPH like they do in GT5.
In summation: I would recommend GRID to anyone looking for a fun racing simulator. There are still tons of people playing online to this day and with the add-on DLC like 8-Ball challenge and additional cars like the new Nissan GT-R R35 you can’t really ask for much more except for maybe a Bugatti Veyron 16.4 add-on.

GRID Feature

  • Contains 3 distinct regions featuring US, Japan and Europe
  • 3 distinct racing styles that include Muscle cars, city racing, drift racing, traditional circuit racing
  • Progress and create your own race team, hire co-drivers, and attract real-life big sponsors
  • 20 car grids, bigger than any other racing game, fully licensed cars and tracks, all fully damageable
  • Slicker, sexier, presentation similar to a Hollywood film

GRID Overview

GRID is all about 40 of the most incredible race cars ever created with the finest AI.  GRID is about revolutionary damage to vehicles and environments that affect your race and blow your mind.  GRID is about the most complete replay packages, letting you relive the moments of your glory or destruction in jaw-dropping hi-res slow-motion.

GRID Specifications

GRID™ Is all about the race- that period from lights to flag; full of tension, pressure, noise, and action.

GRID will take players to beautifully realised and dramatic race locations over three continents to compete in an unprecedented variety of racing events. Packed with the most powerful race cars – new and classic, circuit and drift – players will compete to conquer the most prestigious official race tracks and championships and then go beyond to compete in challenging city-based competitions, through to road events and urban street races.

In Europe, race gamers will compete on the greatest official tracks in prestige Marques including Aston Martin, Koenigsegg and Pagani. Iconic cities across the U.S. – including San Francisco, Washington DC and Detroit and each with their own atmosphere and events – play hosts to diverse street races. Here, high-performance V8 muscle cars set the pace in aggressive closely fought pack competitions.

In the Far East, Japanese racing culture sets the tone where night races, including Drift racing, take drivers through neon illuminated cities and to outlying mountain roads. There is also the opportunity to compete in races that operate on the fringes of legality in the back streets and industrial areas of Yokohama.

Civilization Revolution

Key Features

  • IT’S ALL ABOUT THE RACE: Codemasters Studios’ history of creating stellar racing titles, combined with AI and the ability of the EGO engine allow them to deliver GRID – a pure and cinematic race experience
  • A GREATER, MORE DIVERSE, WORLD OF RACING: New and classic, track and street – conquer the greatest racetracks and then go beyond with road races and urban street competitions
  • JUMP BEHIND THE WHEEL OF SOME OF THE MOST EXCITING CARS: Exotics, imports and beefy muscle cars are all available to race in hugely varied events with grids of up to twenty cars aggressively competing for the lead
  • THREE DISTINCT RACING REGIONS: Europe, US and Japan are all beautifully designed, each with their own individual takes on racing: U.S.A – In thunderous V8 muscle cars, race diverse courses on city streets in flat out, door banging racing action; Japan – Reject traditional Western racing and drift over to Japan for action the fringes of legality in industrial areas and back streets from dusk ’till dawn; Europe – Race the famous tracks dominated by Le Mans in some of the most technologically advanced cars ever created such as the Ferrari F430 GT, Lamborghini Murcielago GTR, Aston Martin DBR9, Koenigsegg CCXR and Porsche 911 GT3-RSR
  • EVERYTHING THAT COULD HAPPEN IN A RACE PROBABLY WILL: A GRID race tests a driver’s skills at every turn — crammed with high-impact moments such as, engine fires, tire blow outs, bump and runs, wild crashes involving flipping, spinning, and collisions with other cars and trackside objects
  • ENHANCED EGO ENGINE DRIVES ALL NEW HIGH IMPACT CRASH DAMAGE AND SEQUENCES: Physics models will ensure that collisions and crashes yield the kind of spectacle that a Hollywood movie director would ask for. Slow motion will be used extensively to give replays the blockbuster treatment
  • ONLINE RACING: Race your cars online in high-adrenaline multiplayer, multiple car events
Highly Detailed Vehicles
Highly Detailed Vehicles
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Race Online with Your Friends
Race Online with Your Friends
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*** Product Information and Prices Stored: Feb 18, 2010 15:52:34

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